Lifespan is our latest app. It is the only app that we have released so far that is only available for Windows 8.1. Although Windows 8.0 apps still account for nearly 70% of our download for our other apps, we decided to narrow our market for Lifespan so that we could better serve the customer. From now on, we plan only to develop for Windows 8.1 and Windows Phone (for apps consistently performing well on Windows 8). Unless major bugs are found, we will also halt updates for Windows 8.
In Save the World, we made the decision to go ad free. In this decision, we decided that we did not want the clutter that ads tend to bring. However, with the ridding of ads, we had to make another decision, that being, how to actually make revenue to compensate for the amount of time we put into this program (several hours of coding and many more debugging). The answer: in app purchases. Currently, we have one in app purchase, which allows the user to switch between difficulty levels. In all actuality, the code to add this feature took less than an hour, most of which was spent enabling the purchase. This may seem unfair, but we like to think of this as a way for die hard users to show their support. Rather than make the entire app paid for, the in-app route seemed best so that those who could not afford the $.99 could also have the experience of Saving the World.
Would you have preferred to have ads instead of in-app purchases? If so, comment below
All companies and organizations must rebrand here and there. We are no different. We have decided to adopt the name EDB Dev on all of our social media outlets. While we will keep EDBrunton Development as our official name, we decided the we needed something catchier. Considering our profile pictures have had EDB Dev, we figure it will be a smooth transition. In about a weeks time, we will officially show our new profile picture as a completion our rebranding.
Sometimes the best place to get ideas is from those who use your products. That is why we decided to open up an original design contest for the next logo of our app. While it would be easy to make the logo ourselves, we desired to involve the valuable opinions of our fans. The premise of this contest is simple. Design a logo for "Save the World" in a square format at least 100x100 pixels and send us an email (use the email logo in the upper right hand corner if you are on a desktop or in the sidebar is you are on mobile). Make sure that you submit it by Sunday, when the contest ends. Good luck!
For complete rules: http://1drv.ms/1g74ucy
As an app developers, some of the worst news we can receive is a one star rating. Typically, this means that we did not come through on our promise. When presented with a one star rating, it is more helpful to us if the reviewer can write exactly what made them dissatisfied. Did they not like our shade of blue? Perhaps we overwhelmed them it the charms bar? By giving us feedback, we can figure out exactly where we went wrong.
However, sometimes written reviews can befuddle us. Resently, we received feedback on "Thinking of a Number". We were told: "I think that this software is not for xbox games". Confused, we went back and checked how we worded our description in the Windows 8 app store. Not once did we find the word "game." "Thinking of a Number" is categorized in the tool category for a reason; we felt it was not meant for amusement and was more useful as a tool to settle disputes. Even if this were a game, we do not know how it could even get onto an Xbox. If this reviewer knew of how to get Windows 8 apps onto the Xbox, we would love to hear about how to do that.
Nevertheless, we thank this reviewer for expressing why they disliked our app rather than simply giving it a one star rating. This way, people can decide whether or not a rating applies to their views.
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