Before, when programming our apps, we locked our resolution in at 16:9 aspect ratio. While this made a app look fantastic when presented in full screen on a 27" monitor or a 10" monitor, but multitasking was difficult on smaller screens. Now, we are converting all of our apps over to a more multitasking friendly format using the scaling tools of XAML. The first of these user friendly updates came to Thinking of a Number earlier today. It is a major UI overall and we invite you to look at it and provide feedback on how we can further improve before we roll out updates for the rest of our applications. (Currently a UI update for Completely Random Passwords is waiting for release. We will keep you updated). Comment below
It is the weekend, is it not? Therefore, all of our programmers are hard at work. The only trouble is that we are waiting for Microsoft to certify our apps. Currently, five of our six published apps are in the process of having updates published. Our general philosophy is that we should wait for our previous apps to be published before working on new updates. However, let it be known that our updates will be rolling out soon. Chemistry Reference is getting a Thermodynamics solving feature (this update got pushed ahead of testing a bit so we are crossing our fingers that bugs will be seldom). Risk Odds is finally getting a update to Windows 8.1 and is now designed to prevent crashing. Thinking of a number got a small update with a new help feature in the sidebar. Random Walk is getting this same help feature. Finally, we updated Completely Random Passwords because our Windows 8.0 Edition was still experience crashes.
In the future, we will try to get all apps submitted by Thursday night to ensure the updates are out for the weekend. In the meantime, check our any of these apps that you have not yet and give us your feedback in the comments below.
In the past, we have stayed around statistical and productivity apps. However, in this ever changing world, we have decided it may be an interesting experience for our developers to create a game. Currently, we are proposing a simple, yet potentially addictive idea: Saving the World. This idea was inspired from the best written television show of all times, Lost. (That is not debatable; it was an incredible show. If you have not seen it, check it out on Hulu, Netflix, or Amazon Prime.) This app would consist of a very simple task: pushing a button every so often to save the world. Instead of waiting for a 108 minutes like Desmond did in Lost, users would wait for about 5-10 seconds and only get about half a second to press it compared to the three minutes in Lost. To increase the competition in this game, we would create leaderboards, saying how many times one saved the world. Give us your thoughts in the comments or take the quick survey below. Or both.
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